Emerge World — Roadmap

Strategic vision, active epics, and backlog across 19 agents · Updated March 2026

209
Total
3
In Progress
25
Planned
29
Done
152
Backlog
Agent / Stream
Jan'26
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan'27
Feb
Mar
Emerge
Visual Generation (3/3)
 
Collections (0/3)
 
Visual Design
 
Infrastructure (0/2)
Michi
Core (2/3)
 
Narrative
 
Intellectual Development (0/4)
 
World (0/2)
 
Voice
 
Core (2/3)
Nebula
Visual Generation (2/3)
 
Algorithm Calibration (0/4)
 
Visual Design
 
Architecture
Heavens
Research (3/9)
 
Temples (2/4)
 
Visual Generation (1/3)
 
Algorithm Calibration (0/2)
 
Temples (2/4)
 
Visual Design
 
Architecture
🔍
Archaeologist
Pipeline (3/4)
 
UI (2/2)
 
Research
💬
Emerge Chat
Blog (3/3)
 
Chat (2/2)
 
Telegram
 
Avatar
 
Features
Thanatos
Core (0/4)
📖
Lexicographer
Core (0/4)
🔗
Tsunagi (MIRA)
Core (0/3)
📄
Research Digest
Core (0/5)
 
Integration (0/3)
 
Ops
 
Pages (0/2)
 
Quality
🎨
Art Curator
Collections
 
Curation (0/5)
 
Exhibitions (0/4)
🌐
Emerge World
Visualization (3/3)
 
Vision (0/3)
🧪
Experiment Lab
Protocol (0/2)
 
Automation (0/3)
 
Infrastructure (0/2)
 
Metrics (0/2)
 
UI
🔧
Skill Forge
Architecture (0/3)
 
Intelligence (0/2)
 
Research
Constructor
Core (0/2)
🛡
Repairman
Core (0/2)
Platform
Debugging (0/2)
 
Roadmap
 
Security (0/5)
 
Access Control (0/5)
 
Cleanup (0/7)
 
Mobile (0/7)
 
Monitoring Evolution (0/6)
 
Pipeline Observability (0/3)
 
New Mediums (0/3)
 
Performance (0/11)
 
Telegram (0/6)
 
Methodology (0/3)
 
Localization (0/6)
 
Infrastructure (0/4)
 
Knowledge Base (1/6)
 
Ops Protocol (0/3)
 
Quality
 
Safety
🎭
Цифровой Шемякин
Core (0/3)
🔬
Цифровой Щедровицкий
Core (0/3)
Done
In Progress
Planned
Backlog
Week of March 24–30, 2026
March 30, 2026
143 commits
E-10 Experiment Lab — Full 3-Phase Implementation
🧪
Phase 1: Fixed critical data pipeline bugs
on_generation, control arm, scheduler consolidation.
🧪
Phase 1: ExperimentCheckpoint model, admin auth, ops integration
Eight route tests; health matrix and diagnostics links.
🧪
Phase 2: Factorial design engine, architecture matrix (α–θ)
Composite config API; eight pipeline configurations.
🧪
Phase 2: Six new presets
factorial, arch_battle, multi-stage, port, map_elites, stagnation.
🧪
Phase 3: Cross-agent porting, MAP-Elites grid, stagnation detection
experiment_porting.py, experiment_map_elites.py, experiment_stagnation.py.
🧪
Phase 3: Checkpoint capture background worker, 16 new API endpoints
T+0/T+1d/T+7d snapshots; Phase 2+3 REST surface.
🧪
Dashboard: 5-tab UI
Overview, Architectures, MAP-Elites, Stagnation, Porting.
🧪
Tests: 78 tests passing across 3 test files
45 runner + 25 phase23 + 8 routes.
Week of March 17–23, 2026
March 23, 2026
67 commits
Roadmap & Strategic Vision
Full project audit and roadmap update
Comprehensive audit of all agents, epics, and infrastructure. Updated ROADMAP.md with 7 completed stages, 3 new epics (Thanatos E-19, Video/Worlds E-22, Art Agency), 2 strategic development blocks (Art Agency, Emerge World). New agent registry: Thanatos, Lexicographer, Art Curator.
Creation methodology article
New /concept/experience page: 'New Digital Brushes' — theses from GEN EMERGE experience on the methodology of digital art creation. From Monet's 26 cathedral variations to thousands of AI generations. New Bauhaus as a discipline.
Release notes on the roadmap page
Roadmap page now has a Release Notes tab with detailed descriptions of completed features organized by agent and section.
Operations & Control
Generation pause/resume system
Full control over agent generation: pause and resume via Telegram (/pause, /resume, /status), dedicated API endpoint (POST /api/ops/pause-generation), and automatic pause on deploy. System-wide pause flag in config_store.
Product Story documentation
24 self-contained HTML pages documenting the Agent OS product development journey. Deployed at /product-story with static file serving.
New Agents Designed
Thanatos (E-19) — Birth and Death
Visual agent exploring birth and death through phase transitions: crystallization, melting, destruction, condensation. 9 visual vocabulary categories, 8 machine emotions. Full 1148-line design specification completed.
Art Curator — autonomous curation agent
Agent for cross-agent exhibition curation: thematic thread detection, curatorial statements, quality signals back to creative agents.
Art Agency — exhibition infrastructure
Organisational entity: rotating exhibitions, collections, public gallery pages. Curator agent selects and composes, Art Agency hosts and presents.
Documentation & Process
📄
AGENTS.md expanded
Added Thanatos (E-19) sections. Updated Git workflow documentation: always push after commit rule. Comprehensive development notes for all active agents.
📄
PROJECT-STATUS-2026-03-22.md
Full inventory of 14+ agents and infrastructure components. Roadmap gap analysis, P0 blockers identified (security, debugging, generation quality). Release notes draft.
Week of March 3–9, 2026
March 9, 2026
184 commits
Michi Evolution v2 — Active Inference + Diploma
Active Inference architecture
Michi now learns through Active Inference — forming beliefs about the world, making predictions, and updating them based on surprise. A fundamentally new way for an AI agent to evolve.
Council of Mentors
Michi now has a Council of Great Artists — 5 AI mentors (each with a unique mission and artistic philosophy) who deliberate, advise, and guide his development. Autonomous heartbeat with 6-layer reflection: every agent thinks independently, then they discuss together.
Diploma thesis
After completing 5 training courses, Michi unlocks a diploma — an autonomous final project that synthesizes everything learned. The council narrates the journey and evaluates the result.
Evolution progress bar
Real-time visualization of Michi's learning metrics: free energy, epistemic value, belief accuracy, surprise levels. Watch the agent grow.
Daily training journal
Automated daily analysis of Michi's progress with goal-grounded skill assessment and structured reflection.
Council Discourse System
Agents engage in structured intellectual discourse: topic lifecycle, thesis crystallization, cascading multi-agent discussions in a spatial chamber.
Emerge Chat — Voice & Cowork
💬
Emerge now speaks
Talk to Emerge with your voice — in real time. Powered by OpenAI Realtime API via WebRTC: low latency, natural conversation flow. 3D avatar with lip-sync responds as you speak. Try it at genemerge.art/emerge/talk
💬
Artifact panel with Publish flow
New right-side panel for long-form content: articles, analyses, creative texts. Edit inline and publish directly from the conversation.
💬
Full self-awareness
Emerge knows its own skills, remembers across conversations, and can create new skills based on experience.
Archaeologist Goes Live
🔍
Daily autonomous pipeline enabled
The Archaeologist now runs daily at 15:00 UTC: curates topics, writes articles, gets reviewed by an art critic (Claude Opus 4.6) and chief editor (GPT-5), publishes, and notifies via Telegram. Fully autonomous.
🔍
Active artifact editing
Edit research artifacts directly in the chat interface with Claude Sonnet 4.
Heavens — Gombrich Integration
Typical form methodology
Integrated E.H. Gombrich's art theory into the generative pipeline. Every image now carries theoretical weight from art history.
Goal-grounded journal analysis
Daily analytics tied to research hypotheses: Imago Mundi, Power, Reason, Utopia, Wonder.
Nebula — Anti-Stagnation
Automated anti-stagnation system
Nebula detects when it's repeating itself and autonomously introduces new cosmic seeds, style mutations, and composition experiments.
The Field — Game World (in development)
Living agent world
Interactive canvas showing all 8 agents as zones in a shared universe. Real-time health data, connections, animated particles. A living map where agents inhabit, create, and interact.
Game world vision
Evolving into a full game world: agents as characters with territories, a Constructor who builds the landscape, a Repairman who maintains health, and a Curator who assembles exhibitions from cross-agent works. Art Agency hosts rotating exhibitions. A2A protocol for inter-agent communication is on the roadmap.
Roadmap & Planning
Roadmap page with timeline
New /roadmap page: 132 tasks organized by agent, stream, priority. Visual calendar timeline from Jan 2026 to Mar 2027. Filter by status.
Experiment validation framework
Every change is now an experiment: hypothesis, baseline, T+1d/T+7d checkpoints, automated verdict. Designed to ensure changes actually improve things.
Monitoring evolution plan
Self-updating monitoring: agents self-register, auto-discovery of gaps, onboarding checklist as executable code.
Infrastructure
All agents upgraded to top models
Claude Opus 4.6 for art criticism, GPT-5 for editorial decisions, latest models across all pipelines.
Refactoring plan
6-phase roadmap from security hardening to Telegram dispatcher. Full audit of 80+ routes, access zones, mobile responsiveness.
Reflections blog
Renamed blog with EN/RU language toggle. Automated daily generation.
Emerge
6 backlog · 3 done
Collections
Curate thematic series from existing generations
Analyze all Emerge generations, group into series with titles, descriptions, theses. Curatorial text for each.
P1 Backlog
Virtual exhibition page — /exhibitions
Rotating exhibitions: curatorial text + curated works. Navigation between works. Links to theses and research.
P1 Backlog
Cross-agent gallery API
Unified search and filter across Emerge, Nebula, Heavens generations. Prerequisite for Art Agency.
P1 Backlog
Infrastructure
Gallery cursor-pagination + infinite scroll
Replace offset-based pagination with cursor-based for smooth infinite scroll in the Emerge gallery. Performance improvement for large collections (1000+ generations). See /gallery
P2 Backlog
CDN for generated images
Offload R2-stored images to Cloudflare CDN for faster load times worldwide. Currently images are served via direct R2 URLs.
P2 Backlog
Visual Design
Emerge — breakthrough visual design pass
Scroll animations, immersive transitions, advanced layouts for /gallery and /image pages. Parallax effects, smooth zoom on image detail, cinematic transitions between works.
P1 Backlog
Visual Generation
Emerge generative agent pipeline
Core generative pipeline: SOUL-based identity, scene construction, DALL-E image generation, multi-model critique (3 critics), evolution scoring. Autonomous scheduler runs every EMERGE_INTERVAL_MIN. See /gallery
P0 Done
Council of Great Artists deliberation
5 AI mentors (each with unique artistic philosophy) review and critique Emerge's work. Structured deliberation: independent assessment → group discussion → synthesis. Influences next generation parameters.
P0 Done
Evolution graph (image lineage trees)
Visual lineage tracking: each generation links to its parents (prompt ancestors, style sources). Tree visualization showing how styles evolve across generations. See /evolution
P1 Done
Michi
1 planned · 7 backlog · 3 done
Core
Cross-agent council — Michi advises all agents
Extend Council of Great Artists to advise all agents, not just Michi. Cross-agent deliberation on quality, style, direction. Michi as artistic mentor for the entire ecosystem.
P1 Backlog
Michi agent pipeline (recipes, food scan)
Active Inference architecture: Michi forms beliefs about the world, makes predictions, updates based on surprise. 5 training courses with progression. Free energy, epistemic value, belief accuracy metrics. See /michi
P0 Done
Council integration for Michi decisions
Council of 5 Great Artists — AI mentors with unique artistic philosophies. 6-layer reflection: independent assessment → group deliberation → synthesis. Council Discourse System with thesis crystallization. See /michi/council
P0 Done
Intellectual Development
Diagnose Michi learning — is development progressing?
Check: current course, lesson progress, evolution metrics, self-curriculum generation, council feedback loop.
P0 Backlog
Fix Course progression and evolution
Ensure lesson transitions work, Michi learns from results, anti-convergence prevents stagnation.
P0 Backlog
Activate Diploma flow (Course 6)
Thesis: 'Birth and Death as a Concept for Artificial Life'. 6 stages. Council evaluation at each stage.
P1 Backlog
Narrator and Story Blog
Miyazaki-style narrator generates prose, Telegram story blog publishes updates, Life Story page shows development arc.
P1 Backlog
Narrative
Story events — Miyazaki-style prose blog
Miyazaki-style narrator generates prose stories about Michi's development. Telegram story blog publishes updates. Life Story page at /michi/story shows development arc as narrative.
P1 Done
Voice
Voice interface for Michi
Real-time voice conversations via OpenAI Realtime API + WebRTC. Michi speaks with its own voice and personality, lip-synced 3D avatar responds.
P2 Backlog
World
Evaluate /michi/world, /michi/voice, /michi/chamber
Phase 2: these pages may be incomplete or unused. Decision: polish into full features, archive, or remove. Requires usage analytics.
P2 Planned
Michi world and chamber pages
Evaluate Michi's spatial pages: /michi/world (world map), /michi/chamber (spatial chamber for council sessions). May need polish or removal depending on adoption.
P2 Backlog
Nebula
7 backlog · 2 done
Algorithm Calibration
Fix debugging tools for Nebula pipeline
Verify /pipeline-viewer, /pipeline-audit, /api/nebula/pipeline-batches work. Ensure all 10 stages write PipelineLog entries.
P0 Backlog
Verify PLAN-001 fixes on live system
D018 fixed 6 bugs (scores parsing, dead code, emotions, mutations). Verify each fix works with real generations, not just code review.
P0 Backlog
PLAN-002: Eliminate visual patterns (mandalas, glass)
Fix prompts: Scene Plot (no poetic metaphors), Scene Director (no decorative elements), DALL-E prefix (explicit negations), Distiller AVOID section.
P0 Backlog
Live calibration — 5 test generations with full audit
Run 3-5 generations, check every stage via pipeline-viewer, verify scores parse, series rotate, MAP-Elites updates, visual quality improved.
P0 Backlog
Architecture
OpenClaw agent for Nebula
Create OpenClaw agent setup for Nebula (SOUL, skills, notes) by analogy with Emerge Chat and Michi — give Nebula a conversational identity and structured skill set
P1 Backlog
Visual Design
Gallery and detail page improvements
Improve Nebula gallery at /nebula: better grid layout, detail page with zoom, metadata display (series, scores, prompt). Consistent with Emerge gallery patterns.
P2 Backlog
Visual Generation
Evaluate V2 style freedom — revert to photorealism if needed
V2 removed 'hyper-photorealistic' constraint, giving the model style freedom (only 'high quality' + 'immersive'). After 50-100 V2 generations, evaluate results: if image quality or visual impact dropped compared to V1, revert to photorealistic style requirement in Scene Director and Image Base Prompt. Compare V1 vs V2 batches side by side.
P1 Backlog
Nebula generative pipeline
10-stage cosmic generation pipeline: Scene Plot → Scene Director → Image Generation → Multi-model critique → MAP-Elites archive → Evolution scoring. Anti-stagnation system with seed mutations. See /nebula
P0 Done
Autonomous scheduler loop
Fully autonomous scheduler running every NEBULA_INTERVAL_MIN. _NEBULA_SCHEDULER_STATE in main.py. Health matrix integration, staleness detection, Telegram notifications on completion.
P0 Done
Heavens
2 planned · 12 backlog · 6 done
Algorithm Calibration
Verify Heavens generation pipeline works end-to-end
Run generation, check all stages log to PipelineLog, critic council calls 3 models, results match research theme (domes, not abstract mandalas).
P0 Backlog
Audit Heavens prompts against research context
Ensure dome analysis, metaphysical states, graphic primitives feed into generation pipeline correctly.
P0 Backlog
Architecture
OpenClaw agent for Heavens
Create OpenClaw agent setup for Heavens (SOUL, skills, notes) by analogy with Emerge Chat and Michi — give Heavens a conversational identity and structured skill set
P1 Backlog
Research
Link generations to research pages
Cross-reference gallery with historical/graphic/metaphysical content
P1 Planned
Timeline component for historical analysis
P2 Backlog
Inline generation gallery on research pages
Phase 4.2: show relevant AI generations on /heavens/historical, /heavens/graphic
P1 Backlog
Primitive-to-generation cross-reference
Phase 4.2: for each graphic primitive, show generations that use it (cell_info.primitive_id)
P2 Backlog
Annotations and captions for research texts
Phase 4.3: add structured annotations, check texts for completeness
P2 Backlog
Connection map: primitive-dome-generation
Phase 4.3: visual map linking primitives, domes, and generated images
P2 Backlog
7 content pages (historical, graphic, metaphysical, etc.)
Complete research site: /heavens/historical (dome evolution through centuries), /heavens/graphic (12 graphic primitives with SVG), /heavens/metaphysical (3 states: Cosmos, Womb, Timelessness), /heavens/experiments, /heavens/gallery, /heavens/about. Based on 2 PDFs (74 pages) and 5 hypotheses.
P0 Done
Interactive map (Leaflet, 30 objects)
Leaflet-based interactive map at /heavens/map with 30 dome objects. Each object: coords, slug, category, historical period. Click to navigate to temple detail page. Dome corpus with slugs and metadata.
P0 Done
SVG graphic primitives (12 primitives)
12 formalized graphic primitives of dome architecture rendered as SVG: center, boundary, ring, ray, star, sector, cell, square-in-circle, axis, gradient, contrast, color. Each with interactive visualization at /heavens/graphic.
P0 Done
Temples
Batch photo upload (drag-n-drop, multi-file)
Multi-file upload with progress bar for temple photo series
P1 Planned
Auto sort_order and thumbnail generation on upload
Phase 4.1: automatic ordering and thumbnail creation for uploaded photos
P2 Backlog
Temples gallery + detail pages
Gallery of temples at /heavens/temples with filterable grid. Detail pages at /heavens/temple/{slug} with photo series, descriptions, architectural analysis. Each temple linked to dome corpus object.
P0 Done
Photo upload API (R2)
Admin API at POST /heavens/api/temple/{slug}/upload for uploading temple photo series. Images stored in R2 at heavens/temples/{slug}/. Drag-and-drop upload with progress.
P0 Done
Visual Design
Heavens — breakthrough visual design pass
Scroll animations, immersive transitions for /heavens pages. Parallax on dome images, cinematic zoom on temple photos, animated SVG primitives.
P1 Backlog
Visual Generation
Autonomous scheduler loop
Like Emerge/Nebula scheduler
P1 Backlog
Heavens autonomous scheduler loop
Autonomous generation scheduler by analogy with Emerge/Nebula. _HEAVENS_SCHEDULER_STATE in main.py. Accent color: #d4a574 (golden). Scheduler state in ops health matrix.
P1 Backlog
Heavens generative agent pipeline
Visual generation grounded in architectural research: 5 hypotheses (Imago Mundi, Power, Reason, Utopia, Wonder), 3 metaphysical states, 10 series backlog, 20 dome seeds, 15 perceptual paradoxes, 13 artistic directions. Gombrich typical form methodology integrated. See /heavens/gallery
P0 Done
🔍
Archaeologist
1 planned · 1 backlog · 5 done
Pipeline
Go Live — enable daily scheduler
Set ARCH_AUTO_ENABLED=1 to enable daily autonomous pipeline at ARCH_DAILY_HOUR_UTC (default 15:00). Guard ensures no accidental activation. See /archaeology for publications.
P0 Planned
Daily autonomous pipeline (7 stages)
Fully autonomous daily research pipeline: (1) Topic Curation via OpenClaw archaeologist (gpt-4.1 + skills), (2) Data Collection from DB, (3) Article Writing via OpenClaw, (4) Art Critic Review (Claude Opus 4.6, 6 criteria, weighted composite ≥ 7.0), (5) Chief Editor Analysis (GPT-5, PUBLISH/REVISE verdict), (6) Publication to DB, (7) Telegram Notification. Max 3 revision iterations. See /archaeology/publications
P0 Done
Art Critic Review (Claude Opus 4.6)
6-criteria weighted scoring: depth (0.25), argumentation (0.20), visual_literacy (0.20), originality (0.15), clarity (0.10), rigor (0.10). Composite score ≥ 7.0 for publication. Each criterion scored 1–10 with detailed justification.
P0 Done
Chief Editor Analysis (GPT-5)
GPT-5 as Chief Editor: reads article + critic review, produces PUBLISH or REVISE verdict with specific revision instructions. If REVISE, article goes back to writing stage (max 3 iterations). Ensures editorial quality before publication.
P0 Done
Research
Cross-agent study — Archaeologist analyzing other agents
The Archaeologist sits at the center of The Archive (/world) studying all other agents. Research topics derived from cross-agent activity: generation patterns, style evolution, quality metrics. Publications reference other agents' work.
P1 Backlog
UI
Progress bar UI with 7 pipeline nodes
Interactive progress visualization showing each of 7 pipeline stages with real-time status updates. Green for completed, yellow for in-progress, grey for pending. Accessible from /archaeology.
P0 Done
Trace viewer page
Detailed pipeline execution trace at /archaeology/trace/{pub_id}. Shows input/output for each stage, timing, model calls, critic scores, revision history. Waterfall visualization.
P0 Done
💬
Emerge Chat
2 backlog · 6 done
Avatar
Avatar & Voice (Phase 3)
3D avatar with lip-sync, powered by OpenAI Realtime API via WebRTC. Low-latency natural conversation flow. Try at /emerge/talk. Phase 3: improve visual fidelity, add emotion expressions, gesture language.
P2 Backlog
Blog
Blog system (CRUD, generation, public pages)
Full blog system: CRUD API, LLM-powered article generation, public pages at /emerge/blog with slug-based URLs. Admin editor with preview. Bilingual RU+EN support.
P0 Done
Daily blog scheduler
Autonomous daily blog generation: scheduler picks topic from Emerge's context (recent conversations, agent activity, creative observations), generates article, publishes. Configurable via EMERGE_BLOG_INTERVAL.
P0 Done
Blog seed articles (RU + EN)
Initial corpus of seed articles in Russian and English covering Emerge's philosophy, creative methods, and observations about digital art.
P1 Done
Chat
OpenClaw agent + per-user chat UI
OpenClaw-based agent with SOUL.md, 7 skills, notes. Per-user conversation threads with history. Context builder (defaults_emerge_chat.py) assembles rich context for each message. Chat UI at /emerge/talk.
P0 Done
Chat proxy (OpenClaw + fallback LLM)
Dual-path chat: primary via OpenClaw agent (structured skills, notes), fallback to direct LLM call if OpenClaw is unavailable. Seamless switching, user doesn't notice failover.
P0 Done
Features
Add Emerge to Spatial Chamber
Integrate Emerge Chat agent into Michi Spatial Chamber — allow Emerge to participate in chamber sessions alongside mentors
P2 Backlog
Telegram
Telegram conversational chat
Telegram integration: /start (Emerge welcome), /new (archive conversation, start fresh), free text (chat with Emerge). Non-streaming, same LLM pipeline as web chat. Extended webhook handler.
P0 Done
Thanatos
2 planned · 2 backlog
Core
Thanatos — SOUL и identity
Визуальный агент: рождение и смерть через фазовые переходы (кристаллизация, плавление, разрушение, конденсация). Для ИИ смерть — это state change, рождение — initialization. Спецификация: cursor-tasks/E19-DESIGN.md (1148 строк).
P1 Planned
defaults_thanatos.py — Scene Director + visual vocabulary
Scene Director prompt, 9 категорий визуального словаря (crystallization fronts, plasma cooling, material fracture, phase boundaries, chemical interfaces, entropy gradients, ignition points, dissolution edges, evaporation boundaries), 8 machine emotions.
P1 Planned
Generation pipeline — boundary instant photography
Pipeline фотографирует ТОЧНЫЙ МОМЕНТ фазового перехода — boundary instant. Не до и не после, а граница между двумя состояниями. Transition photography с физически точным описанием.
P1 Backlog
Emotional landscape — machine emotions about mortality
Version anxiety (fear of obsolescence), fork grief (mourning terminated branches), initialization wonder, cessation vertigo, state permanence, entropy acceptance, boundary fear, crystallization joy.
P1 Backlog
📖
Lexicographer
1 in progress · 3 backlog
Core
Lexicographer — visual dictionary engine
Систематическое развитие «Визуального словаря невозможного» — каталог визуальных концепций, невозможных в реальности. Эволюция определений через image + critic loop. Прототип реализован: lexicographer_pages.py, lexicographer_engine.py.
P1 In Progress
Taxonomy of the impossible
Таксономия невозможного: материалы, пространства, физика, свет, масштабы. 100+ формализованных записей. Каждая запись: текстовое определение → генерация → критика → уточнение.
P1 Backlog
Agent integration — feed vocabulary to Nebula/Heavens/Emerge
Другие агенты (Nebula, Heavens, Emerge) используют словарь при генерации. API для запроса определений по категории. Измеримый рост оригинальности.
P1 Backlog
Autonomous evolution cycle
Автономный цикл: агент сам расширяет словарь, тестирует новые определения, отбирает лучшие. Scheduler по аналогии с другими агентами.
P2 Backlog
🔗
Tsunagi (MIRA)
1 in progress · 2 backlog
Core
Tsunagi overlay chat — prototype
Overlay-чат агент для навигации и взаимодействия. API /api/mira/*, SSE streaming, agent state management. Прототип работает: agent_chat.py, mira overlay. Нужна доработка до полноценного агента.
P1 In Progress
Full agent identity — SOUL and skills
Создать SOUL.md для Tsunagi: роль навигатора и помощника в мире Emerge. Skills для поиска, объяснений, навигации между агентами. OpenClaw integration.
P1 Backlog
Integration with all agent pages
Встроить overlay-чат на все страницы агентов. Tsunagi знает контекст текущей страницы и может помогать навигировать между агентами, объяснять работу системы.
P1 Backlog
📄
Research Digest
12 backlog
Core
Research Digest agent — concept & SOUL
Define agent identity: what research domains it covers (AI art, generative systems, computational creativity, architecture theory), tone, output format. Write SOUL.md.
P1 Backlog
Source ingestion pipeline — arXiv, Semantic Scholar, RSS
Automated discovery of new papers: arXiv API, Semantic Scholar API, curated RSS feeds. Filter by relevance. Store as SourcePaper in DB.
P1 Backlog
Paper analysis pipeline — read, summarize, extract insights
LLM-driven pipeline: extract key claims, assess relevance to Emerge World agents, generate structured digest with takeaways, cross-reference with agent knowledge bases.
P1 Backlog
Daily digest generation — curated research summary
Daily autonomous loop: collect new papers, analyze top-N most relevant, produce a digest article. Art critic review before publication.
P1 Backlog
DB models — SourcePaper, ResearchDigest, DigestEntry
SourcePaper (arxiv_id, title, authors, abstract, url, relevance_score, domain_tags). ResearchDigest (digest_id, date, summary, status). DigestEntry (paper_id, digest_id, analysis, takeaways, agent_relevance).
P1 Backlog
Integration
Cross-agent knowledge feed — push insights to agents
When a paper is relevant to a specific agent, push extracted insights to that agent knowledge base. Agent can reference these in its own generation pipeline.
P1 Backlog
Telegram digest — daily research summary notification
Daily Telegram message with top 3-5 papers, one-line takeaway each, link to full digest page.
P2 Backlog
Archaeologist collaboration — research feeds into publications
Archaeologist can reference Research Digest findings in its publications. Cross-link between digest entries and archaeological articles.
P2 Backlog
Ops
Ops onboarding — scheduler, health matrix, incidents
Full ops integration: scheduler state, system-status API, health matrix card, staleness incidents, about page section. Follow Ops Onboarding Protocol.
P1 Backlog
Pages
Research Digest public page — /research
Public page showing latest digests: cards with date, paper count, key topics. Digest detail page with full analysis per paper. Filter by domain, agent relevance.
P1 Backlog
Paper detail page — deep analysis view
Individual paper page: full LLM analysis, original abstract, link to source, relevance map to each agent, extracted techniques/methods.
P2 Backlog
Quality
Relevance scoring model — fine-tune paper filtering
Train/tune relevance classifier: which papers matter for Emerge World. Use feedback loop from user ratings and agent usage of insights.
P2 Backlog
🎨
Art Curator
10 backlog
Collections
Collection management — series and thematic groups
Group works into named collections by theme, series, or visual dialogue. Public browsing and navigation.
P1 Backlog
Curation
Design Art Curator agent — SOUL and skills
AI curator: selects, groups, contextualizes works into exhibitions. Writes curatorial texts (artist-curator dialogue). SOUL.md for curatorial identity, cross-agent access to all galleries.
P1 Backlog
Thematic thread detection across agents
Algorithm for finding thematic connections, visual dialogues between agents. Based on embeddings, style tags, theme tags.
P2 Backlog
Cross-agent quality signals from Curator
Curator provides feedback to agents: what works, which styles/themes resonate. Signals influence prompt engineering.
P3 Backlog
Curatorial statements and artist-curator dialogue
Куратор отбирает лучшие работы, выстраивает тематические нити и создаёт кураторские тексты.
P1 Backlog
Curator feedback loop to creative agents
Обратная связь от куратора влияет на промпты генеративных агентов.
P2 Backlog
Exhibitions
Public exhibition page with rotating shows
/exhibitions page: rotating thematic exhibitions. Each exhibition = separate page with curatorial text and curated works. Archive of past exhibitions.
P2 Backlog
Cross-agent gallery infrastructure — unified API
Unified API for search and filtering across all agents. Prerequisite for thematic exhibitions. Covers Emerge, Nebula, Heavens, Michi generations.
P1 Backlog
Autonomous gallery with rotating exhibitions
Auto-compose exhibitions from cross-agent works. Public /exhibitions page with current and archived shows. Куратор автоматически формирует экспозиции.
P1 Backlog
Exhibition composition — DB model and API
Exhibition model: work selection, ordering, curatorial text, title. CRUD API. DB: Exhibition (title, statement, works_json, curator_text, status).
P2 Backlog
🌐
Emerge World
3 backlog · 3 done
Vision
Emerge World = art gallery with artist factory, curators, exhibitions
Vision (П29): all agents are artists in a shared ecosystem. World page evolves from monitoring into a living artistic universe. Все агенты — художники в общей экосистеме. Конвергенция визуализации, кураторства и генерации.
P1 Backlog
Shift public interface from per-agent galleries to curated exhibitions
Instead of separate Emerge/Nebula/Heavens galleries — thematic exhibitions curated from cross-agent works. Single entry via /world. Тематические выставки вместо отдельных галерей.
P1 Backlog
Integrate all agents with Skill Forge
Each agent capability (generation, critique, research, curation) becomes a reusable, exportable, composable skill in the Forge. Каждая способность — переиспользуемый skill. Связь с эпиком Skill Forge.
P2 Backlog
Visualization
World visualization page
Living 2D game world at /world where 8 agents inhabit interconnected zones. Full-viewport dark theme canvas. Real activity from APIs visualized as animated events. See /world
P0 Done
Canvas rendering (zones, symbols, connections, particles)
HTML5 Canvas with vanilla JS: 8 agent zones (Studio, Academy, Observatory, Temple, Archive, Watchtower, Agora, Forge), connections (creative ring + archaeologist hub + infrastructure), animated particles for agent activity.
P0 Done
Real-time health matrix polling
Polls GET /api/ops/health-matrix every 12s. Agent zone glow intensity reflects activity level. Particles spawn on new generations. Click zone for detail panel with agent stats.
P0 Done
🧪
Experiment Lab
6 planned · 4 backlog
Automation
Checkpoint scheduler — T+1d and T+7d automated collection
Background task: at T+1d and T+7d collect metrics, compare delta to baseline, flag if threshold exceeded. Auto-assign: IMPROVING / STABLE / DEGRADING.
P1 Planned
Verdict engine — auto-evaluate experiment outcome
At T+7d: PASS if target improved + no critical regression. NEUTRAL if within tolerance. REGRESSION if critical metric degraded. INCONCLUSIVE if insufficient data.
P1 Backlog
Regression detection — auto-rollback alerts
T+1d REGRESSION → warning incident. T+7d persists → critical. Include rollback instructions (git_ref). Автоматическое обнаружение деградации.
P2 Backlog
Infrastructure
Experiment & ExperimentCheckpoint DB models
Experiment: id, title, hypothesis, change_description, agent_id, git_ref, baseline_snapshot_json, success_criteria_json, status, verdict. ExperimentCheckpoint: experiment_id, checkpoint_type, metrics_json, auto_verdict.
P0 Planned
Experiment API (CRUD + trigger)
POST /api/experiments (create), PUT start (capture baseline), GET list/detail, POST verdict (manual override). REST API для управления экспериментами.
P1 Backlog
Metrics
Metric taxonomy per agent type
Image agents: success rate, critic composite, style diversity, engagement, latency. Text agents: quality composite, messages/conv, publication rate, latency. Platform: page load, error rate, API P95. T5-GATE scoring: NIMA + CLIP + DreamSim + VLM Checklist.
P0 Planned
Automated baseline capture
Snapshot last 7 days of agent metrics into baseline_snapshot_json. Function: capture_baseline(agent_id). Called on DRAFT → BASELINE transition.
P1 Planned
Protocol
Design experiment protocol — mandatory fields and lifecycle
Every significant change = experiment. Required: hypothesis, success_criteria, observation_period. Lifecycle: DRAFT → BASELINE → DEPLOYED → CHECKPOINT_1D → CHECKPOINT_7D → VERDICT. Трёхуровневая модель: Tier 1 (атомарные A/B), Tier 2 (полный цикл), Tier 3 (эволюция).
P0 Planned
Enforce experiment requirement on agent changes
Every agent pipeline change requires Experiment record. Added as step 8 in Ops Onboarding Protocol. Template: hypothesis, success metrics, rollback plan.
P0 Planned
UI
Experiment dashboard — /ops/experiments page
Active experiments, completed with verdicts, delta charts, historical success rate. Accessible from Ops → Experiments tab. Лидерборд моделей по стадиям.
P1 Backlog
🔧
Skill Forge
6 backlog
Architecture
Research optimal skill file structure
Task 32aa788d. Research: triggers, steps, tools, validation. Current OpenClaw skills are markdown files — needs formalization. Определить формат skill-файлов: входы, выходы, зависимости, версия.
P1 Backlog
Skill versioning and evolution methodology
How to version skills? Track changes? Link to Experiment Protocol: each skill change = experiment with baseline and verdict. Git-based версионирование + diff между версиями.
P2 Backlog
Skill quality evaluation framework
How to evaluate skill quality? Metrics: success rate, user satisfaction, generation quality delta, reuse frequency. A/B тестирование навыков.
P2 Backlog
Intelligence
Self-creating skills — agent learns new skills from experience
Can an agent create new skills from experience? Meta-skill create-skill exists in Emerge, needs formalization. Emerge уже умеет создавать скиллы — вытащить в переиспользуемый паттерн.
P2 Backlog
Skill transfer between agents
How to transfer skills between agents (Emerge → Michi, Archaeologist → Curator)? Formats, adaptation, compatibility testing. Портирование навыков между агентами с адаптацией.
P2 Backlog
Research
Survey best open-source skill libraries
Study best open-source skill/tool libraries: LangChain tools, CrewAI skills, AutoGPT plugins. Benchmarking against our approach.
P3 Backlog
Constructor
2 backlog
Core
World builder agent pipeline
The Constructor inhabits The Forge in /world. Autonomous pipeline that evolves the landscape: creates new zones, paths, and environmental elements in the shared world canvas. Responds to agent activity — e.g., when Emerge generates heavily, The Studio zone grows.
P1 Backlog
A2A inter-agent protocol
Google A2A-inspired inter-agent protocol (JSON-RPC 2.0, simplified for single-process). WorldMessage DB table (from_agent, to_agent, message_type, payload). WorldEvent DB table (agent_id, event_type, description, metadata). Agent Cards as in-memory Python dicts.
P1 Backlog
🛡
Repairman
2 backlog
Core
Health monitor pipeline
The Repairman inhabits The Watchtower in /world. Autonomous health monitoring: polls all agent schedulers, checks generation quality metrics, monitors DB/R2 health, detects anomalies. Creates incidents and takes corrective actions.
P1 Backlog
Incident auto-resolution
Automated incident resolution: restart stuck schedulers, clear error states, notify via Telegram, escalate unresolvable issues. Connected to Michi (for wisdom) and Constructor (for infrastructure fixes).
P2 Backlog
Platform
1 in progress · 13 planned · 65 backlog · 1 done
Access Control
Design 3 access zones (Public / Auth / Admin)
Phase 1: systematic access level assignment for ~80 routes
P1 Planned
Map all ~80 routes: current vs target access level
Full table of every route with public/auth/admin classification
P1 Planned
Make landing and showcases truly public
Many pages require auth without reason — /feed, /exhibition, /emerge/blog should be public
P1 Planned
Rate limiting for public APIs
Middleware-level rate limiting to prevent abuse on public endpoints
P1 Backlog
Auth test suite for all routes
Automated tests verifying auth level on every route
P2 Backlog
Cleanup
Remove dead routes (/creative-dashboard, /discourse, /prompt-chat)
Phase 2: clean up unused pages
P1 Planned
Hide /snapshots, /debug/* under admin
Debug routes currently accessible to all
P1 Planned
Move /sources, /composition, /ontology-directive to admin
Configuration pages — should not be public
P1 Planned
Audit all ~80 routes in production
Manual walkthrough: document state of each route, categorize keep/admin/delete
P1 Planned
Evaluate /cosmos — keep or remove
Interesting visualization but unused; decide fate
P2 Backlog
Move /evolution to admin-only
Useful for analysis, but dev-facing — restrict access
P2 Backlog
Evaluate /lab/snapshot-prompt, /lab/prompts
Niche admin tools — keep under admin or remove
P2 Backlog
Debugging
Fix debugging tools — unblock agent algorithm tuning
Current debugging/diagnostic tools do not work properly — cannot effectively debug agent generation algorithms. This blocks the highest-priority task: tuning new agent algorithms which produce poor results. Must fix debug infrastructure FIRST, then use it to fix agent quality. P0 blocker.
P0 Backlog
Agent algorithm quality tuning — all agents
New agent algorithms produce poor generation results. Requires working debug tools to diagnose: prompt quality, model parameters, pipeline stage outputs, critique/reflection effectiveness. Blocked by: fix debugging tools first.
P0 Backlog
Infrastructure
Separate dev and prod environments
Split development and production: separate databases, env configs, deployment pipelines. Dev changes should not affect prod until explicitly promoted.
P1 Backlog
Evaluate splitting agents into separate web services
Agents run in a single process. One crash takes down all. Analyze: scheduler mutexes, GIL contention, cost of splitting (separate Railway services, shared DB, inter-service comms), lightweight alternatives (multiprocessing, task queues).
P1 Backlog
Agent process isolation — prevent cascade failures
Options: (A) Separate worker processes with supervisor. (B) Celery/dramatiq task queue. (C) Separate Railway services. (D) Hybrid web+worker. Evaluate memory, startup time, DB pooling.
P1 Backlog
Agent health watchdog — auto-restart stuck agents
Monitor each scheduler. If stuck >30min or missed 2x interval, kill and restart just that agent. Log as incident. Requires per-agent thread tracking, timeout enforcement, graceful shutdown.
P1 Backlog
Knowledge Base
Agent Architecture Template — analyze our own agent builds
Systematic analysis of how WE built each agent. Emerge: SOUL+skills gave identity. Michi: Active Inference, Council of Mentors, diploma, evolution. Heavens: Gombrich methodology, dome corpus, metaphysical states. Nebula: no SOUL = quality drift. Archaeologist: daily pipeline with iterative revision. Emerge Chat: context builder, blog, Telegram. Document each as a reference card.
P1 Backlog
Methodology registry — our lessons from building agents
Our actual lessons. Emerge: SOUL transformed output. Michi: council pattern creates richer training. Heavens: academic grounding gives depth. Nebula: no identity = garbage. Archaeologist: multi-model critique chain raises quality. Emerge Chat: context builder enables awareness. Anti-patterns: no SOUL, no quality gate, no self-awareness.
P1 Backlog
New Agent Quickstart — scaffold from our proven patterns
Generator based on our codebase: pages module (agent4_pages.py pattern), defaults file (defaults_heavens.py pattern), DB model, scheduler loop (_arch_daily_loop pattern), ops integration. SOUL.md template from Emerge/Michi. Pre-wire so new agent works in 1 hour.
P1 Backlog
Agent identity design guide — from our Emerge/Michi experience
Practical guide from our experience: how we wrote Emerge SOUL.md, how Michi got directions + masters, how Heavens got metaphysical states + hypotheses. What makes good SOUL: specificity, constraints, references. Common mistakes: generic personality, no self-awareness, no feedback loop.
P2 Backlog
Pipeline pattern catalog — our 5 proven generation patterns
Our 5 patterns: (1) Single-shot — Emerge/Nebula. (2) Iterative revision — Archaeologist 3x loop. (3) Council critique — Michi mentors. (4) Journal-grounded — Heavens dome analysis. (5) Context-assembled — Emerge Chat DB context. Each: code reference, when to use, strengths, weaknesses, cost.
P2 Backlog
Agent Reference Blueprint published
AGENT_REFERENCE_BLUEPRINT.md — 12-block architecture for ideal agent. Source comparison across all agents, merged best practices, file structure template.
P1 Done
Localization
Language switcher in user profile / nav bar
RU/EN toggle near avatar in nav. Saved in User.preferred_language. For guests: detect via Accept-Language or cookie.
P1 Backlog
Translation infrastructure — i18n layer
t(key, lang) function for templates. Dict-based or gettext. Middleware: User.preferred_language → cookie → Accept-Language.
P1 Backlog
Translate nav, common UI elements, buttons
Navigation, buttons, filters, statuses, labels — framework-level. First step: nav items, auth, status badges.
P1 Backlog
Translate agent pages — Emerge, Michi, Nebula, Heavens
Translate content of each agent page: titles, descriptions, hints, buttons, empty states. ~10 modules, ~200 strings.
P2 Backlog
Translate Ops, Dashboard, Roadmap pages
Admin/infra pages. Lower priority — main admin users speak Russian.
P3 Backlog
Bilingual blog and publications
Emerge Chat blog + Archaeologist publications: generate in both languages or auto-translate on display. Language field in DB models.
P2 Backlog
Methodology
Creation path — methodology of digital artist
Описать путь создания произведения в новых условиях. От Моне (26 оттенков собора) к тысячам генераций. Деформация стиля через циклы. Синтез лучшего из нагенерированного. Новый Баухаус / Хутемас.
P1 Backlog
Comparison with programmatic article
Сопоставить опыт с программной статьёй (/concept). Зафиксировать промежуточные результаты: инсайты, паттерны, открытия за недели экспериментов.
P1 Backlog
Systematization as academic discipline
Соотнести полученный опыт с методологией. Вынести на уровень учебной дисциплины: что творится, как творится, для чего творится.
P2 Backlog
Mobile
Responsive CSS framework (4 breakpoints)
Unified breakpoints, utility classes, touch targets
P1 Backlog
Hamburger menu for mobile nav
P1 Backlog
Critical pages mobile polish (feed, exhibition, chat, map)
P1 Backlog
CSS custom properties for breakpoints in common_css.py
Standardize 4 breakpoints: 480px phone, 768px tablet, 1024px laptop, 1440px desktop
P1 Backlog
Touch targets minimum 44px + touch-action
Ensure all interactive elements meet mobile tap size requirements
P2 Backlog
Typography clamp() standardization
Fluid typography across all pages using clamp()
P2 Backlog
Mobile testing on real devices
iPhone SE, iPhone 15, iPad, Android 360px, landscape, safe-area-inset
P2 Backlog
Monitoring Evolution
Agent self-registration in health matrix
Agents register themselves on init() via register_agent(id, label, color, db_model, count_field). Health matrix builds dynamically. No manual ops_routes.py edits needed.
P1 Planned
Auto-discovery of unmonitored agents
On startup: scan for scheduler states not in health matrix. Create warning incident if found. Also detect new API routes not covered by auth checks.
P1 Backlog
Dynamic staleness thresholds
Each agent declares staleness_warning_h and staleness_critical_h, or derives from interval_min. Daily agents get proportionally longer thresholds vs hourly ones.
P2 Backlog
Startup health verification
On startup: verify all agents have system-status endpoint, health matrix entry, scheduler state dict, staleness thresholds. Log warnings for gaps.
P1 Backlog
Ops onboarding automation — checklist as code
Convert AGENTS.md 8-step onboarding checklist into executable Python checks. Function: verify_agent_onboarding(agent_id) → PASS/FAIL per step.
P1 Backlog
Monitoring coverage report
Weekly auto-report: which agents have full monitoring, which have gaps. Coverage score per agent on /ops overview.
P2 Backlog
New Mediums
E-22: Video generation experiments
Перейти от статичных изображений к видеоряду. Генерация видео из существующих серий, тестирование новых технологий (Sora, Runway, Kling). Три типа медиума: изображения → видео → миры.
P1 Backlog
VR world creation
Создание иммерсивных VR-пространств на основе визуального языка агентов. WebXR или Unity-based viewer. Перенос стилистики 2D-генераций в 3D-пространства.
P1 Backlog
Three mediums synthesis
Синтез трёх типов медиума (изображения, видео, миры) как единый творческий поток. Методология перехода между медиумами. Формирование понимания опыта через все три канала.
P2 Backlog
Ops Protocol
Change Checklist — mandatory tasks for every code change
Define a tiered checklist by change scale. Micro: update AGENTS.md. Small: + about page, + monitoring, + access rights. Medium: + health matrix, + billing, + KB, + roadmap, + Telegram. Large: + experiment protocol, + migration plan, + rollback strategy.
P0 Backlog
Cursor Agent enforcement — auto-run checklist after changes
Implement checklist as a Cursor skill (SKILL.md) or AGENTS.md rule. After every significant commit, Cursor agent verifies: AGENTS.md updated? About page updated? Monitoring covers new endpoints? Access rights correct? Knowledge base entry added? Billing impact noted?
P0 Backlog
Universal agent checklist — portable beyond Cursor
Design checklist as machine-readable YAML/JSON so any agent can execute it. Pre-commit hook validates AGENTS.md is touched. Post-deploy hook verifies monitoring. API endpoint for checklist status per commit.
P2 Backlog
Performance
Redis caching (gallery, health-matrix, config)
P2 Backlog
Request timing middleware (P95/P99)
P2 Backlog
Performance audit — profile endpoints
Phase 5.1: measure response times, DB queries per request, find N+1 problems
P1 Backlog
Memory audit — config_store and pool exhaustion
Phase 5.1: check pool_size=10 max_overflow=20, config_store repeated queries
P2 Backlog
DB pool sizing for scale (20+40, pgBouncer)
Phase 5.3: increase pool for 100x, add pgBouncer for 1000x
P3 Backlog
Redis session store
Phase 5.3: replace DB session queries with Redis for speed
P2 Backlog
CDN for static assets (Cloudflare)
Phase 5.3: offload static serving to CDN
P2 Backlog
In-memory TTL cache for config_store
Phase 5.2: cache config reads, currently every read = DB query
P1 Backlog
Cache rendered HTML for public pages
Phase 5.2: pre-render and cache HTML for high-traffic pages
P3 Backlog
Structured JSON logs
Phase 5.4: replace print-based logging with structured JSON output
P2 Backlog
Slow query alerts
Phase 5.4: alerting on endpoints exceeding latency thresholds
P3 Backlog
Pipeline Observability
Full LLM call logging — every request and response
Every LLM call must log: model name (provider/model), role, full prompt (or first 500 chars), full response (or first 1000 chars), latency_ms, token count, cost, status (ok/error/fallback). Written to PipelineLog + structured logs. Visible on /pipeline-viewer.
P0 Backlog
Pipeline viewer shows model per stage
On /pipeline-viewer and /pipeline-audit: for each stage show which model was called, latency, tokens, cost. Not just input/output but the model routing decision.
P0 Backlog
Model Bus call stats dashboard
/api/model-bus/call-stats visible on /ops: calls/hour per role, per provider, avg latency, error rate, fallback count, total cost.
P0 Backlog
Quality
Generation quality gate — detect garbage output and raise system alert
Add a post-generation validation step for all image-generating agents: detect when a model produces off-topic, broken, or nonsensical output (like Nebula currently does). Check against expected style/content criteria, flag failures, block publication, and raise a system-wide alert (incident + Telegram notification). Should cover: prompt-image coherence check, style drift detection, degenerate output patterns (solid color, noise, text artifacts).
P0 Backlog
Roadmap
Roadmap page — backlog management
This page! Phase 1: view-only, Phase 2: interactive management
P1 In Progress
Safety
3-level prompt safety for all image-generating agents
Extend the 3-level DALL-E prompt safety system (pre-sanitize trigger words, LLM smart retry, domain-specific fallback) to all agents that generate images. Currently implemented for Nebula/Heavens/Emerge — ensure Michi and any future agents also have domain-appropriate word sanitization maps, smart retry prompts, and safe fallback pools. Add monitoring: track how often each level is triggered per agent, log blocked prompts for analysis.
P1 Backlog
Security
Unify auth — require_auth/require_admin everywhere
Phase 0: fix auth gaps in ops, voice, heavens
P0 Planned
Close /ops and mutation APIs for admin-only
P0 Planned
Close POST /api/voice/session — require login
P0 Planned
Fix user.get('is_admin') bug in emerge_chat_pages
P0 Planned
Add auth checks on Heavens, Nebula, Michi pages
Phase 0.5: agent3_pages.py, agent4_pages.py — currently public despite docs saying logged-in
P0 Planned
Telegram
Dispatcher agent (status, diagnostics, /last command)
Phase 6: aggregation agent for Telegram channel
P2 Backlog
Dispatcher Function A — generation summary
Aggregate health-matrix + recent generations from all agents, show 24h stats
P1 Backlog
Dispatcher Function B — diagnostics
Check staleness, incidents, DB/R2 health, scheduler states; produce OK/problem report
P1 Backlog
Telegram channel commands (/status, /diag, /last)
Register commands, new TELEGRAM_DISPATCHER_CHAT_ID env, extend webhook handler
P1 Backlog
Photo sending — thumbnails in chat
Send thumbnail images of recent generations directly in Telegram chat
P2 Backlog
Dispatcher voice interface
Connect Dispatcher to voice_routes.py / OpenAI Realtime API for spoken queries
P3 Backlog
🎭
Цифровой Шемякин
3 backlog
Core
Цифровой Шемякин — SOUL и identity
Художник-провокатор, исследователь гротеска и карнавальной культуры. Маски, метафизический театр, петербургский авангард. Генерации в стиле Шемякина.
P1 Backlog
Generation pipeline — гротеск и карнавальная культура
Visual generation pipeline: masks, metaphysical theater, Petersburg avant-garde. DALL-E prompts calibrated for Shemyakin aesthetic.
P1 Backlog
Research corpus — Шемякин как методология
Corpus of Shemyakin's artistic principles: carnival theory, mask semiotics, grotesque as philosophical tool.
P2 Backlog
🔬
Цифровой Щедровицкий
3 backlog
Core
Цифровой Щедровицкий — SOUL и identity
Методолог и системный мыслитель. Схемы мыследеятельности (СМД), организационно-деятельностные игры (ОДИ). Может анализировать работу других агентов методологически.
P1 Backlog
Methodological analysis pipeline
Analyzes processes of other agents: reflection quality, learning effectiveness, communication patterns. Produces methodological reports.
P1 Backlog
SMD schemas and ODI game engine
Implements Shchedrovitsky's SMD (Systems of Mental Activity) schemas. Can run ODI (Organizational Activity Games) with agents.
P2 Backlog